People talk about how "there is no danger" in #ttrpg like #dnd 5e, and threat of death is low. They cite games like #Shadowdark as an example of how it should be.
My question is: if there's a stack of disposable pregen characters on the table for when you die, is the "danger" actually meaningful?
My question is: if there's a stack of disposable pregen characters on the table for when you die, is the "danger" actually meaningful?
Comments
2. Character death means losing access to the cool RP things that character did/could have done, and RP is important to most TTRPG players.
In fact death is the least dangerous thing
What Baldur’s gate demonstrates is that danger is not just dying it’s also losing your friends, your dreams or your soul or your most precious dreams