More lines the game has, more likelihood of "node.set_meta()" "node.get_meta()" are to be used. They are THE crutch.
Either you die in static typing heaven, or you turn in to Javascript.
#indiegames #gamedev #godot
Either you die in static typing heaven, or you turn in to Javascript.
#indiegames #gamedev #godot
Comments
Add a short time invul to a enemy without adding yet another timer float to it's script.
Generally when you don't want to add one time use variables to your nodes.