Genuinely, there is a crisis of scientific literacy amongst game devs. So many explanations here, and every time people go for the most egotistical one possible: that their audience is wrong and they are right.
Reposted from Josh
I once worked on a visual novel game where all the surveys and focus groups said that nobody wanted romance, they only wanted mystery and sci-fi.

Then 75+% of clicks in-game went to stories with explicit romantic or sexy themes.

www.pcgamer.com/gaming-indus...

Comments