We inturrupt your regularly scheduled Silly Guide to bring you a crazy cool opportunity I had: Playtesting a new MMO, Project Ghost, and their very first class! Here are my thoughts on both https://youtu.be/hvW2_Vh_FFE
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Nice! It's very bold of the company to put out stuff about their MMO this early on in development, as that usually is a surefire way to get players to set unhealthy expectations—both good and bad—that can follow a game for its entire life, but it is fun to watch a game grow from the ground up. >
(For example, since GW2 has spoiled me for other MMOs, Project:Ghost already lost me specifically as a potential player due to their apparent plans to 'minimize solo play focus' and also to use a 'holy trinity' approach to classes, but I suppose I'll need to keep an eye on things as they develop.)
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