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fpcstudio.bsky.social
Fantastic Pixel Castle (FPC) is a new studio founded in 2023 to create our take on a modernized fantasy MMORPG, codenamed Ghost. ✨▪️🏰
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We made a Big Sword class, so of course we had to ask resident sword and shield expert @jocat.net his thoughts! Thank you so much, JoCat! We appreciate your time, dedication, and feedback to helping us make Ghost the best game it can be.

We're live!  Come join us over on Twitch or YouTube to hear us chat about the Dreamblade, how it came to be, and even see it in-engine today. YouTube: https://youtube.com/live/xk-aGg8PnJk Twitch: https://www.twitch.tv/fantasticpixelcastle

It's that time of the week again! Welcome back to Ghost Stories. Following up from last week's Blue Zones episode, @ghostcrawler.bsky.social  tackles their classical MMO counterpart in Ghost's design: Red Zones.   Live now, on our website! 👉https://fantasticpixelcastle.com/new-detail/?id=730

Melee DPS, come to the front!  If you wanted a closer look at the Dreamblade's current abilities - look no further.  If you want to see these in action, remember to join our Dreamblade Dev Stream this Friday, June 27th, at 11:00 AM PT! We'll be on YouTube and Twitch!

Dreamblade / You saw me standin' alone / You cut a hole in my heart / Hope I was worth the XP. Project Ghost's Dreamblade class will absolutely cut someone down. And use a very large sword to do it. @fpcstudio.bsky.social

Introducing Ghost's first class: The Dreamblade. Oath-sworn champions of their slumbering Queen, the Dreamblades dedicate their lives to martial perfection. Check out our dev stream on YouTube and Twitch - June 27th, 11:00 AM PT to see more! youtube.com/shorts/lBRId...

Interview: Fantastic Pixel Castle Debuts Project Ghost's First Class, The Dreamblade www.mmorpg.com/interviews/i... @fpcstudio.bsky.social

"What is special about Ghost’s blue zones is that each map is different, but they feel handmade." Greg Street explains how Project Ghost’s proc-gen blue zones will give Grizzly Hills vibes without the expense @fpcstudio.bsky.social

Welcome back to Ghost Stories. This week,  @ghostcrawler.bsky.social  explains the origins of one of Ghost's most defining gameplay features: The Blue Zones.   Live now, on our website! 👉 https://fantasticpixelcastle.com/new-detail/?id=722

Does the story of Ghost define the concept art, or does concept art sometimes influence changes in the world of Ghost? Where do narrative designers and artists get their ideas and inspiration?  If you want to see more, check out our most recent episode of our Word on the Street podcast!

Project Ghost's Greg Street says "MMOs are the hardest games to make" with high risk and lots of pressure. So why is @fpcstudio.bsky.social doing it anyway? Easy:

Welcome back to Ghost Stories. On this episode, our very own @ghostcrawler.bsky.social  returns with an answer to one of our most frequently asked questions:  Why make an MMO? Live now, on our website. 👉 https://fantasticpixelcastle.com/new-detail/?id=713

For all of you who wanted a close up of the Philosopher Kings… enjoy this rare sighting of the elusive bandits of the Drift.  If you want to know more about the Philosopher Kings and how we bring concept art like this to life in our game, check out our most recent podcast episode on our YouTube!

In our most recent podcast episode, some of our artists explain the first steps of taking a piece of concept art and modeling it in a 3D game.  (Also, check out that little lore drop 👀👀 Who ARE the Philosopher Kings? Any ideas?)

OK, Ghost Stories really is a amazingly good name for Ghostcrawler's blogs. This one is less about Project Ghost and more about the industry though: @fpcstudio.bsky.social

We’ve got a question for you, MMO fans, so bring your answers!  Out of the "holy trinity" of Tank, DPS, or Healer, what do you like to play best, and why? 🤔🤔 Drop a reply and let us know! 👇

Every game has hundreds of fascinating stories behind its creation, and Ghost is no different.  We're trying a new blog series - part dev blog, part campfire tale- to share those stories with you. Welcome to Ghost Stories. Live now, on our website. 👉https://bit.ly/ghoststories-1

It doesn’t matter how early the gear system is. The only thing that matters is the drip. (Also, we have a gear system now. And shoes. So many shoes.)

Did you miss our art update earlier this week? Never fear, the VOD is here! Grab a seat and catch up with our podcast on our YouTube Channel! 👉 https://youtu.be/yJjHjx0_2T8 #podcast #gamedev #mmorpg #fantasticpixelcastle

We're live! Come check out our art updates on today's Word on the Street podcast episode! YouTube: https://youtube.com/live/_NizxESZHsU?feature=share Twitch: https://www.twitch.tv/frogpants #gamedev #gamedevpodcast #mmorpg #mmo

It's time for another Word on the Street episode! Join Greg and Scott next Tuesday, May 27th, 11:00 AM PT as they sit down with artists Kube and BirD for an ART UPDATE! YouTube live link is here! 👉 https://youtube.com/live/_NizxESZHsU?feature=share #gamedev #gamedevpodcast #gamespodcast

Blue Zones aren't all just hack-and-slash combat! In our April dev stream we took a look at one of the ways players can "follow the fireflies" to dig up the lore of the Wychwood and the wider world of Ghost.

From the earliest days of design documents, through testing, to feature complete, games evolve. Here, Graham and Greg touch on how testing has informed the growth of our Blue Zone designs from initial ideas to where they are now. Check out more podcast episodes on YouTube!

A scenic progress shot from our Wychwood Showcase dev stream. We can’t wait to see what the Wychwood is going to look like a year from now. Where do you want to explore first?  👉 Be sure to scroll for a little panorama!

How do you know if players are resonating with the game you’re making? On our most recent podcast episode, Graham talks to our host Scott about our playtesting, and what that means for validating our design ideas. Check out more on our YouTube channel.

We heard you like Crystal Gremlin. We happen to be fans of Crystal Gremlin ourselves.  Here's some of the earlier concept art of this lil guy. No thoughts, only ✨ vibes. ✨

In our most recent podcast episode, Scott and Graham talk about some of the building system concepts currently in Ghost Blue Zones, and the ways they let MMO players explore the world around them in new ways. How does building in games inspire you?

Project Ghost's latest dev video homes in on blue zones, the smaller-scale content in the upcoming MMORPG @fpcstudio.bsky.social

We heard some of you wanted more of the creature concepts we showed off in our Wychwood Showcase dev stream, so here's a closer look! 👀👀  'Wych' one is your favorite and why is it the little crystal gremlin? 💙

How are we working to make sure Blue Zones make sense to the MMO genre while still feeling fresh and new? Graham, Greg, and Scott talk about this and more in the most recent episode of our podcast.

What do you do when you find a new bug in your game?  You make a meme out of it, THEN you go fix it.

If you missed our livestream earlier, don't worry - our VOD is up now! Come for Combinatorics, stay for Graham and Greg's development stories! Check it out on YouTube here: https://youtu.be/irBY2sLFv5A

If you missed our livestream earlier, don't worry - our VOD is up now! Come for Combinatorics, stay for Graham and Greg's development stories! Check it out on YouTube here: https://youtu.be/irBY2sLFv5A

We're live in 5 minutes - come join us for a live showing of this month's Word on the Street episode! Links here:👇 YT: https://youtube.com/live/brOF8-aI5xY?feature=share  Twitch:

Our next Word on the Street episode is tomorrow! Greg, Graham, and Scott will be talking all things Wychwood, Blue Zone updates, and the current gameplay in Ghost. We'll be live on YouTube and Twitch! 👇 YT: https://youtube.com/live/brOF8-aI5xY?feature=share  Twitch:

It's time for another episode of Word on the Street! Join Scott, Greg, and special guest Graham for a deep dive on Ghost updates and our current Blue Zone experience. Tuesday, April 22nd, at 11:00 AM PT!

Thanks so much for featuring Project Ghost as part of your Subathon today, @jocat.net!