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fpcstudio.bsky.social
Fantastic Pixel Castle (FPC) is a new studio founded in 2023 to create our take on a modernized fantasy MMORPG, codenamed Ghost. ✨▪️🏰
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Good morning to everyone except the testers that decided they were not to be outdone by the Bee Movie script and RICKROLLED US WITH OUR OWN GAME (At this point we're just waiting to see what they do next)

Wondering what we've been up to? Juno, our Director of Production, breaks down the different phases of game development and talks a little bit about what pre-production means to us here at Fantastic Pixel Castle.

Us: So what did you think of the updates? Our testers: BOAT PARTY. Us: Well - okay, the boat is just a random thing we added, what about the - Testers: BOAT.👏 PARTY.👏

Tank main, DPS main, Healer main... fishing main?? 🎣 MMO fishing afficionados, put your poles up! What other activities or crafts do you love to explore in MMOs? #mmo #gamedev #podcast youtube.com/shorts/Bs_jk...

One of the questions we get asked the most in game development is, "What does a producer actually do?" Our Director of Production, Juno, breaks it down in the most recent episode of our podcast. #gamedev #fantasticpixelcastle #ghostmmo youtube.com/shorts/_vwXq...

Ghost MMO’s devs talk pre-production of blue zones, red zones, and character progression in latest podcast @fpcstudio.bsky.social

Don't worry if you missed our podcast stream earlier - our VOD is uploaded now! Check out our Word on the Street episode from earlier today right here on our YouTube channel! 📽️ youtu.be/6iSMMph3bVw #gamedev #mmo #podcast #fpcstudio

We're live! Come join us for our first podcast episode of 2025! 👉 www.youtube.com/live/pWNWySm... Can't join us for the live stream? No worries - you'll be able to watch it later on our YouTube channel or listen along in your favorite podcatcher!

In case you missed it - our rescheduled podcast episode is tomorrow! Come meet Juno (finally!) and hang out as we talk about some of the things 2025 has in store for Ghost's development! 🗓️ 2/11/2025, 11:00 AM PT 🔗 www.youtube.com/live/pWNWySm...

We know you've been 🔥burning🔥 with curiosity to see some closer looks at our class concepts - so we'd 🌋lava🌋 to show you a closer look at our Ash Hands faction concepts! 👀👀 #ghostmmo #mmorpg #gamedev #gameart

It's been a minute since we've shown you some of our Biome post-cards... Tempest Desert fans, you've waited long enough! What secrets await there, buried in the sand? ⌛🏜️

📢 A Quick Update!! 📢 Our illustrious podcast host, Scott, has no internet access due to a DOUBLE IP OUTAGE, which we didn't even know could happen. 😱 We're rescheduling today's podcast episode for 2/11, 11:00 AM PST! Sorry for the shake up - we'll see you then!

In case you missed it! 👀 Our January Episode of Word on the Street is tomorrow, 1/28, 11:00 AM PST! Come meet our Director of production Juno as she joins Scott and Greg to talk about what FPC plans to get up to in 2025. www.youtube.com/live/pWNWySm...

Our first episode of 2025 is coming up soon! Please welcome our Director of Production, Juno, as she joins Scott and Greg to talk about some of the things we're excited to work on in 2025! Follow our live link here for updates! 👉 https://www.youtube.com/live/pWNWySmZR9Q

Here are the answers to our mug quiz! How many did you get right? Were there any that surprised you? We love seeing your favorite mugs too, and how many we have in common with you! Okay, this coffee break is over - back to making Ghost! 🎮

We're back to work here at FPC with a significant amount of caffeination! Speaking of caffeine - can you match these 8 mugs to their Pixel Crew developers? 👀☕🍵 Let us know your guesses and if you're team Coffee or team Tea in the comments! 👇👇

MMO Project Ghost can be made faster than larger games for three reasons key reasons, Ghostcrawler says - and design churn is the main risk

How it started vs. how it's going. Thank you so much for following along and supporting our open development journey. We had an amazing 2024, and we're just getting started! We can’t wait to show you more of our progress in 2025.  Happy New Year, from all of us at FPC!

For today’s Ghost game dev memory, we thought we’d give a shout-out to the surprisingly popular and ever divisive Sky Crystal. Is there something hidden in the crystal? Or is the crystal a lie? What do you think? 🤔🤔

We’re almost at the end of this little back-track through Ghost’s first year of development.  For today, we thought we’d show you our first glance at our current proto-Red Zone - and the very beginnings of our concept art taking shape in our game.

Our blue zones seem to work best with about 3-5 players. We’ll support other sizes, including solo, but that’s what feels good right now. Question for you all is whether you think we should allow any kind of “comps” or really build around the assumption of a tank and healer or 2?

Another one of our favorite memories from Ghost’s first year in development: Raise your hand if you've ever been personally victimized by a DPS pulling a boss before the rest of the party was ready. 🤚🤚🤚

Continuing our jaunt down Ghost Development Memory Lane: Here are some patch notes from our playtests that seem fake but aren’t.

Here's another look back at early Ghost development! Around early August, we started to work on getting more of a “Wychwood” feel into our Blue Zones - and lifted them up into the Drift, too. This is our first real look at a prototype Wychwood.

Happy Holidays, from all of us at FPC! 🎶 May your raids be merry and bright… and may all your pickup groups not wipe. 🎶

Next stop on revisiting our favorite memories from Ghost’s first year of development: Who remembers the extremely normal and dare we say ✨iconic✨ ponies?

It's Meme Monday again and you know what that means - here are some of our more recent favorites from our testers. (Yes, we fixed the issue where players gave themselves XP when they die, and no, that one's not coming back as a feature either.)

Here’s another fun little “Retro” moment - our very first forays into a real environment instead of an empty checkerboard.  If you were here for our very first blog post, you might remember Giant Frog Friend!

Here's another one of our favorite moments from Ghost's early days of development! Once upon a time, spamming the Dash button meant you could fly! (Sorry, folks, this one's not coming back as a feature.)

As we come to the end of 2024 let’s take a walk down memory lane together to remember some of our favorite moments of Ghost’s first year of development. First up: Our very first meme, featuring a screenshot of our very first “playable” build.

If you missed our livestream earlier don't worry - the video is here! Join Scott, Greg, Kristina, and Shanti for a Community Q&A podcast episode to round out 2024.  Check it out here:

We're live! Come join in on the Q&A for our final Word on the Street episode of the year!

Just a few more days to get your Gameplay Update questions to us, Ratcatchers! We'll be answering as many FAQs as we can next week, on Tuesday, December 17th, at 11:00 AM PT! Here's the YouTube live link - remember to set an alarm so you don't miss us!

Congratulations to @TeamAsobi and Astrobot for winning Game of the Year at #TheGameAwards - so well deserved, what an incredible game! 🏆 And congratulations to all the award winners and nominees on stage last night - all amazing games across the board. 💖🎮

Did you think we were done for the year? Think again! Join Scott, Greg, Kristina, and Shanti for our last podcast episode of the year - we'll cover as many of your Gameplay Update questions as we can in one hour. (Got more? Drop'em below!) Tuesday, 12/17, 11:00 AM PT!

Greg Street's Ghost MMO is way early in dev, but the gameloop already looks fun @fpcstudio.bsky.social

VP of Business and Memes, y'all. 👇

Interview: Chatting with @fpcstudio.bsky.social studio head Greg Street about recent Ghost testing, Blue zones, and more: www.mmorpg.com/interviews/i...

It's time! Come watch the premiere of our Prototype Gameplay Update with us, live now on YouTube! 🎥 https://www.youtube.com/watch?v=v5ZAFtMop6Y And be sure to check out the companion blog post, here: https://fantasticpixelcastle.com/new-detail/?id=660