Just came across this old picture from 2014. This was the board game that would later turn into Bug Hunter from UFO 50. I got pretty far into development with it, but I never ended up pitching it to publishers for a variety of reasons.
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That’s awesome. My partner and i are currently working on turning our 3D printed board game into a (for now) small-run commercial project; but i also wanna try implementing it in godot and VRchat at some point too. Definitely easier to distribute virtually than with a physical product, I’m finding
(The manufacturing at our tiny scale is actually dead simple with a good 3D printer… it’s the logistics, and the high marginal cost at that scale, that are terrifying me lol)
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