Paraphrasing Don Norman:
Good design is less noticeable than bad design because it fits our needs so well it's invisible.
I've seen this with board game rulebooks:
A great rulebook makes a game feel simpler, so it's perceived as just an average rulebook for an easy game.
π²βοΈ
Good design is less noticeable than bad design because it fits our needs so well it's invisible.
I've seen this with board game rulebooks:
A great rulebook makes a game feel simpler, so it's perceived as just an average rulebook for an easy game.
π²βοΈ
Comments
UX (User experience, i.e. user interface design) is like a joke. It's not good if you have to explain it.