examples for two points of the spectrum:

honkai star rail: bullet points are fine, presentation (game specifically rpg format) is dogshit, turns out okay

chainsaw man: bullet points are messy at best, presentation rocks and gets so many style points that it somehow works out
Reposted from kai
something a lot of people need to learn is that great stories are not defined by a list of bullet points of "what happens" and if what happens is good then the story is good.

presentation is 50% at minimum!

Comments