Finished Control (base game + DLCs) on PS5, and it’s weird how less of a good time I had with it than on PC
The lore still carry the game hard, but the gameplay is frustrating on a controller
Fights are too hectic, I was dying all the time, which barely happen when playing with mouse/keyboard
The lore still carry the game hard, but the gameplay is frustrating on a controller
Fights are too hectic, I was dying all the time, which barely happen when playing with mouse/keyboard
Comments
And the tie ins with Alan wake ... GIVE ME CONTROL 2 NOW !!!! :DDDD
But the damn gameplay ... "back to monke yeet stones at everything to win" ain't the best thing x)
https://scp-wiki.wikidot.com/
I know bc I had the same. Grew up with a PC (just Nintendo consoles for platformers) & never got used to gamepads.
The pandemic made me play less on my PC & I started playing more on consoles and let me tell you, it was haaard at first. ->
Kudos to Sony & Nintendo for having gyro which makes aiming SO much better.
There’s an interesting control method called flickstick. Here’s a link to a 1 min vid explaining it, honestly feels like a game changer.
https://youtu.be/C5L_Px3dFtE?si=hkF-HCRFjL8eVmBy
My brain is broken though, so I might never do it.
Good on them.
The world of Alan Wake & Control is a dreamscape independent of linear causality
I wonder if I would’ve had a better time with a keyboard and mouse.
When i played the base game on pc, i genuinely found the game almost too easy, which i though fit the FBC director perfectly.
Le labyrinthe des Centres et le meilleur moment du jeux, et l'Ocean Mothel est surement un des meilleurs gimmick de progressions entre les niveaux.
Le pistolet est franchement sympa initialement mais plus le jeu avance moins il sert à quelque chose. C'est dommage parce qu'avec plus de punch le mix pouvoir/gunplay serait tellement mieux.
La première fois que j'ai réalisé la structure impossible de la Oldest House au tout début du jeu avec le couloir vers l'ascenseur, j'étais accroc