📋 Boss Rush Jam day 9
We finally have movement. Well… again. I reworked the movement to be physics based and not be built off of Unity’s First Person Character Controller. Now I have something that actually works with the jump pads / Man Canons.
I promise we’ll have bosses soon.
We finally have movement. Well… again. I reworked the movement to be physics based and not be built off of Unity’s First Person Character Controller. Now I have something that actually works with the jump pads / Man Canons.
I promise we’ll have bosses soon.
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