Obviously Square is to blame here but you can always count on the fucking morons of FFXIV's community to pin this on the dev team, like they are somehow responsible for finding the money and manpower to take care of this stuff. π€¦ββοΈ
Reposted from
Nova Crystallis
Regarding why there's no 'Normal' and 'Savage' version of the Forked Tower, Yoshida says it was due to cost. He notes that sort of thing doesn't matter to players, but that future instances of Occult Crescent will implement both difficulty versions.
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You know, the thing that they didn't ever say they were doing, and is verifiably the most niche content type in the game anyway.
The deep dungeon was, on the other hand. And going by achievement stats, is much more popular!
If there ever was a second planned it's absolutely just THE content to bump down in the priority list, though. Ultimate fans don't realize that it's the literal most niche content in the game.