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itsmelilyv.bsky.social
•
20 days ago
me getting unreasonably mad when someone tells me to use the debugger instead of writing 17 console.log()
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[–]
serpentworks-games.itch.io
•
20 days ago
I will always use console print statements bc it is easier to see what is actually triggering and what isn't
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sketchylogic.bsky.social
•
19 days ago
Sometimes I just make sound effects trigger in different parts of the code, then listen out for anything missing from the clown car symphony.
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itsmelilyv.bsky.social
•
19 days ago
this....... this sounds really effective, but also like it would warp my brain for years after release
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brodnork.bsky.social
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20 days ago
Never learned how to use the Unity profiler until I had to in order to optimize for Switch . I still just print logs 90% of the time
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kurtismcc.bsky.social
•
20 days ago
I love a good debugger, but printf/log debugging is prestigious work with a long and glorious tradition and don’t let anyone say otherwise.
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itsmelilyv.bsky.social
•
20 days ago
yea, same..!! i'm trying to learn to lean on the debugger when things get complicated but logs are just fast & easy
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sinkdogofficial.bsky.social
•
20 days ago
easier to format every console message manually every time imho
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itsmelilyv.bsky.social
•
20 days ago
yea i basically only dive into debug mode when i need to dissect a bunch of huge data classes
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