Baking lightmaps in blender using the addon I scripted last year!
It's good to have old code retaining utility.
It's good to have old code retaining utility.
Comments
https://rh2.gumroad.com/l/lightmap
It's based on collections so materials need to be cloned so they don't bake to the wrong image texture
Will throw an error if bake selection contains non mesh object, or if one of the objects does not have a uv2 attribute.