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nickoff.bsky.social
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Over the years, I’ve been asked by mentees, colleagues, and students how to become a better environment artist— Since this is a more nuanced and personal process, I thought summarizing my thoughts in a blog post would be the most helpful approach. www.artstation.com/blogs/alexbe...

btw you can bake lowres closest interpolation maps straight from polyhaven PBRs for quick and dirty pixelart textures, kinda goated for indiegame assets entirely in blender

Thicc Suzanne (measuring thickness with rays in geo nodes)

experimental npr procedural 1-bit halftone decals, a mix of rotation, offsetting and kaleidoscope type mirroring applied to decal local space UVs before being input into an analytical halftone pattern function. #gamedev #shaders #procgen

Riposte? PARRY the Riposte!?! Attack type interactions complete. #CherubDev #UE5

Baking lightmaps in blender using the addon I scripted last year! It's good to have old code retaining utility.

Hey guys, I finally release this one :D Enhanced vertex color tool A Blender Addon to streamline vertex color operation over multiple meshes V Link to download it for free below V

I'm getting a lot of positive feedback for my UV tools — which is really wonderful 😊 However, nobody can remember the name "uvProject" 😅 And indeed the tools can do much more than project these days! What are your folks thoughts on (drumroll 🥁) uvFactory ?

This is a compilation of my current projects in #Blender3D #GeometryNodes. First, I am now closer than ever to recreating Blender's Decimate by Collapse Modifier in #b3d #geonodes. I have the basic functionality down, but haven't added Symmetry yet. It's slower but more accurate than the Modifier. 😎

MeshPack for UE5 is currently 30% off on Fab! Dealing with instancing meshes so you don't have to! www.fab.com/listings/8a8... #ue5 #gamedev

I'm on the look out for work! I develop systems using blueprints in #UnrealEngine so if anyone knows anyone that might be looking to hire I'd appreciate if you could send them my way. 🙏 If not, enjoy the video. 😄 #GameDev #IndieDev #GamesJobs

Still a long way to go on this but the results are getting really promising!

After months of work Ucupaint 2.2 finally has been released! Major UI update, collapsible group, and more! ✨ github.com/ucupumar/ucu... #ucupaint #b3d

I uploaded the SMAA project on github: github.com/arnau-sc/UE5...

Had fun working on my showcase demo for MeshBlend today! Trying to create interesting scenes that showcase the plugin. Environment art is hard! 🤯😅 Full HQ video is available here: www.youtube.com/watch?v=RYeW... #ue5 #gamedev

Here's a collection of generators I made for creating marble patterns in Substance Designer. I'm pretty satisfied with the flexibility and performance at this point. Full details on Artstation artstation.com/artwork/lGZQRY #MadeWithSubstance #SubstanceDesigner

We seek a Technical/Material Artist with Unreal Engine 5 experience to create some stylized textures and Materials. Paid: 💰✅ More information here: docs.google.com/document/d/1... #unrealengine5 #ue5 #gameart #gamedev #indiegamedev #gamejob

Shader Artists! Here's a super handy reference for the formulas behind Photoshop's blending modes✨

Hi Bluesky! I'm a pixel artist based in Tokyo 🇯🇵 making a (huge) 2D Pixel Art RPG in Godot 4 engine. Here is some of my game art made in the last few months. ✨ #pixelart #indiegamedev

Bluesky is open Quote one art to promote yourself! #art #pixelart

Hi everyone!~ My name is Eugenia, I work as an environment artist for games and LOVE working on gigantic weird statues👀 #UnrealEngine #EnvironmentArt