Though I do think there's a big reward waiting for whatever first person RPG finally cracks how to not make it feel like you can/must pick up every single item you see
But!
you still interact with and knock everything around, and break every piece of crockery etc
Someone has to thread that needle
But!
you still interact with and knock everything around, and break every piece of crockery etc
Someone has to thread that needle
Comments
But when we find a new ruin, she's still methodically smashing finding "loot" which we already have tons of, and then complaining her bags are full.
So yeah, different brains.
*There is a correct skeleton
"so I'll make a noise here which will summon a guard, when the door hinges open it will set this wheel of cheese rolling down the angled bench etc."
the characters don't all stare directly at the camera with a dead eyed face and blankly emote through paper thin plot intercut with impossibly stilted cutscenes
soo it's basically better than any first person action RPG you might compare it to
well first of all that's unfair, context dictates the frame a story must inhabit,
but it's still pretty good? Like it's very Deadfire. I loved Deadfire! Weird mushroom people mutated by their gods, zealotry and terror inspired by said gods, great stuff.
SO
Don't give them resting bitch face. Or a duck face.
I made a twink elf who now duck faces through every cutscene and friends,
(it somewhat undercuts the gravitas of the moment)
But it's GREAT if you plan for it
BRUH
sir this is my living room, I am in my underpants eating cereal
Next you're gonna tell my my assumptions are wrong and like Deadfire you can still collect cats.
Like that's exactly the kind of DLC they'd add eventually, and it would mesh perfectly with the game they've designed, so
Even if it doesn't seem to be in yet, it's like. Hmmm. You have to wonder.
Or maybe you'd be saving cats from horrible mushroom death cus they're also non-native species, I guess that would track.
It's a good choice! But it avoided the problem instead of solving it, heh.