Was gonna ignore this but,
No. This is just wrong.
What we've found in my industry at least (games) is that the appearance of liveliness on video apps doesn't generate much meaningful traffic. It's entirely at the mercy of the algorithm.
Meanwhile? This place sells games/books. And is growing.
No. This is just wrong.
What we've found in my industry at least (games) is that the appearance of liveliness on video apps doesn't generate much meaningful traffic. It's entirely at the mercy of the algorithm.
Meanwhile? This place sells games/books. And is growing.
Reposted from
mtsw
It's very bad for the site that the momentum is flagging and particularly that so many "official" accounts bounce off the platform or never came here. Those, along with newsmaking reporters, are the real attraction for a microblogging site that draws attention and readership.
Comments
a good word is worth more than showing up to every craft fair only to get window shopped
Practical usefulness to anyone trying to spread awareness of their work, tho? Nil.
Insta is the only exception, and only for artists.
Presumably it's a lot better on F2P or mobile, where there's less conversion friction, but that ain't the space most of us operate in.
You can blow up here too, and you'll see similar (if not better) end results, because!
Wishlist quality also matters, and it seems to be lower from highly viral video apps. Not useless but, definitely lower intention to purchase.
Again, not useless, but. Situational.
1.) following barely matters, so focusing on them is kinda not the play, posting video is more like playing slots
2.) you don't have to be the one to post it, often you're better off Not being the focus for virality to take it, bit like Reddit in that
"nil" was over-zealous. Limited. Situational. Random. Unreliable.
Either TikTok will work for your game, or it won't, and you'll know pretty fast, and it doesn't seem to be worth building an audience there VS just popping in vids like you're playing slots with virality.
Most of my advice leans towards stuff you can build up and then rely on across multiple projects, because otherwise, you don't have a biz.
As to "well we've seen a lot of advice that TikTok works, but not Bluesky" - yeah that's because advice lags multiple years behind waves.
Even "cutting edge" GDC talks are giving you warmed-over advice that worked for someone 2+ years ago (talk submission lag + projects take 1-2 years)