Dashing into corners in SPECTER redirects your momentum upwards instead of stopping you. It's a small touch but it's my favorite feature. It allows mistimed or misaligned movement to turn into more of a fun dance. #gamedev #pixelart #indiedev #indiegame #screenshotsaturday
Comments
Was this something you consciously had in mind as you designed the levels? Or was this something that you landed on during iteration?
Never really got too deep into platformer design but I can imagine this feels hella rewarding once you land on it.
And now that movement is sorted, you can have all kinds of fun with the level design