There are many curation newsletters, so carving out a niche is important.
The Explorateur is distinctly about rpg design for rpg designers. That means no APs, no GMing advice, and no info about sales. (Others do it better anyway.)
But it does have a unique section too...
The Explorateur is distinctly about rpg design for rpg designers. That means no APs, no GMing advice, and no info about sales. (Others do it better anyway.)
But it does have a unique section too...
Reposted from
Clayton Notestine
Another month. Another issue of The Explorateur, my curation of rpg design links for rpg designers. Looted. Vetted. Curated.
This month's issue has a pile of links—including a gauntlet of jams, insightful reviews, and some resources you might have missed.
www.explorersdesign.com/the-explorat...
This month's issue has a pile of links—including a gauntlet of jams, insightful reviews, and some resources you might have missed.
www.explorersdesign.com/the-explorat...
Comments
It's also where I get to flex my branding and design background.
This month's section has some standouts, but I'll share just two...
Example video:
https://www.instagram.com/outridercreative/reels/
It's all about stealing mechanics from board games, which frankly, I'll never stop sharing.
https://adambell.itch.io/haunted-walrus
And when you're done reading about board games, check out the other links in The Explorateur about the new stuff you can use in the public domain.
https://www.explorersdesign.com/the-explorateur-issue-4/