Ben thinking about this off and on over the year since I posted it.

Another topic that has come up in game dev discourse: The idea that games can have more in common with theater than with movies.

I think "games as theater" and "jank = good, or at least co-occurs with good" are closely related
Reposted from Max Nichols
I am intrigued by the way that younger players from outside the core "AAA" gaming bubble seem to respond super well to games that are... social, lofi, watchable, and 'janky'.

Lethal Company, Palworld, everything in Roblox, FNAF, even Minecraft

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