This post contains everythign wrong with "content creators"
https://boardgamewire.com/index.php/2025/01/27/its-important-to-us-that-we-find-new-cmon-fans-all-the-time-cmon-hires-board-game-youtube-channel-man-vs-meeples-ceo-to-run-its-global-marketing-campaigns/
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https://boardgamewire.com/index.php/2025/01/27/its-important-to-us-that-we-find-new-cmon-fans-all-the-time-cmon-hires-board-game-youtube-channel-man-vs-meeples-ceo-to-run-its-global-marketing-campaigns/
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Comments
“When it comes to CMON products, I don’t think we need to adjust much at all. Like I said, I’ve been a fan of many CMON games since [Death May Die], and I don’t see any reason to mask my feelings on that front"
BTW, @danthurot.bsky.social wrote an excellent piece on it: https://spacebiff.com/2024/08/20/talking-about-games-18/
Along the way, a fatalist attitude has taken root: if you can't perfectly control entanglement, then let it run wild. Let's be relativists.
But we can't afford it. *These lines existed for our own protection.*
We have to rediscover them all over again because we thought our predecessors were fuddy duddies?
These are *our* firewalls!
But some talk like any form of payment or goodwill is unmanageable. 🤷♀️