Week #4: (placeholder sprites)
- Octagonal movement with smooth rotations.
- Melee & ranged targeting based on player orientation.
Very happy with progress so far. :)
#Godot #GameDev #IndieDev #IndieGame
- Octagonal movement with smooth rotations.
- Melee & ranged targeting based on player orientation.
Very happy with progress so far. :)
#Godot #GameDev #IndieDev #IndieGame
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