So I decided to rip out my PowerUp system in favor of a more flexible solution (yes, ScriptableObjects) and now I got this icky feeling of my game being in this broken state. #gamedev
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When your game's working but it's not working great, but it's at least working, and you start converting a bunch of assets/scripts to a way better flow but it's taking a bit and in the meantime your game is completely broken and you keep having to remind yourself you ARE making progress
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