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zanderkepler.bsky.social
Creating a multiplayer sci-fi-fantasy dungeon game called Recursive Riftfall. https://store.steampowered.com/app/2962260/Recursive_Riftfall/ Discord: https://discord.gg/QYycqzrFKF #indiedev #gamedev #procgen #proceduralgeneration
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Sometimes I feel like I get done several days worth of work in a morning, and other times I feel like I haven't gotten anywhere all week. #indiedev #gamedev

I love pondering how many things aren't finished #indiedev #gamedev

Nothing's here but us. Right? #indiegames #indiedev #gaming #poolrooms #liminal #liminalspace

Hop the tables if you have to. Just don't touch the water. #indiegames #gaming

Give me a "cool artifact" to turn into some sort of gameplay item. #indiedev #gamedev

So much wall, so little door... #ScreenshotSaturday #IndieGames

Made decent progress tonight, now you can't barricade enemies from a room by knocking a pot in front of the door. #indiedev #gamedev

Finishing up the vessel's interior.. eight months later #screenshotsaturday #indiegames #gamedev

One of my favorite parts of #indiedev is spending a few hours fixing something I spent a few hours last month fixing. #gamedev #proceduralgeneration #bugfixing

Agonizing over having to incorporate voice and text chat in the pre-game lobby until I remembered my game is drop-in drop-out and I don't even need a pre-game lobby #indiedev #gamedev

When you're making your single-layer dungeon generator have to now accommodate multiple floors, and you're spending a week trying to tell a wall it can't be a door before there is even a wall there, some exciting music can instill motivation where all was lost #indiedev #gamedev

Multi-story dungeon is going well. Stairways themselves had to take a backseat until I fleshed out this much. #indiedev #gamedev #proceduralgeneration

Optimization... When I'm optimizing I feel like I get stuck in that one gif from Malcolm in the Middle of the dad trying to change a lightbulb ending up doing car maintenance #indiedev #gamedev

The juggling act of stairs looking right and being easy to program into the existing grid system. 45 degree stairs just aint gonna cut it... #indiedev #gamedev

My dungeons, to this point, have all been single-story. But with a playtest and demo in the coming weeks, it's time to go multi-story. How hard can it be... #indiedev

There's gotta be a special insane asylum out there for people that tried to make multiplayer games #indiedev #gamedev #indiegames

I love it when it works perfectly the first time, and then again the second time, so you know you can send it, but then suddenly it breaks the third time. You un-send it and look into why it broke. But then it doesn't break the fourth time. Love that. #indiedev #gamedev

Recursive Riftfall Playtest v0.03 patch notes are out! Request access now to try for free in the coming weeks! (and wishlist while you're at it) #indiegaming #pcgaming #indiedev #gamedev #steam #gaming store.steampowered.com/news/app/347...

I just removed bunnyhopping from my game. Friction with the ground would slow you down, but jumping in the air would free your velocity to increase. But I dont want everyone having to jump everywhere constantly... but what do devs and players think of bunnyhopping? #gamedev #indiegames #gaming

I've hit ONE HUNDRED wishlists! Only took nine months. 100 wishlists = one baby #indiedev #gamedev #indiegames

Oh also, I made a discord server which I'm opening up for people to join. It's completely empty, but if you want to be someone that people years from look back on with envy as among the first, join up! #indiedev #gamedev #indiegames #gaming discord.gg/QYycqzrFKF

Want to join my playtest? I'll be needing testers soon... Feel free to hop on and request access. Oh and you might as well wishlist while you're at it... store.steampowered.com/app/2962260/... #Indiegames #gaming #pcgaming #steam

What's everyone's wishlists at? Can anyone top my whopping 89 after eight months? #indiedev #gamedev #indiegames

What would you do if every day you could enter a pocket dimension where time didn't pass, you didn't need to sleep or eat, and you could control your motivation?

Enemy AI is just never ending amount of work. Have to make them only attack if they can hit or they look stupid, what the heck how can the enemy see me through this wall, wow I'm knocked but he keeps beating the crap out of me, wow now Im dead but it's still attacking, etc etc etc..... #indiedev

Any little #indiedev communities people could recommend? Maybe I should just drop a discord invite and build one from scratch...

Just a hint of greeble... #indiedev #gamedev #indiegames

Working on an exterior environment generator, a bit too dark but there's not nearly enough greeble yet #gamedev #indiegames