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gamedesigndan.bsky.social
•
65 days ago
I think it's finally time that we open a dialogue about the yellow paint problem in contemporary videogame level design.
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[–]
raysura.bsky.social
•
65 days ago
finally someone's brave enough to say it
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shawndoublea.bsky.social
•
65 days ago
1
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dphrygian.com
•
65 days ago
4
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wideawakewesley.bsky.social
•
64 days ago
Disappointed that Mirror's Edge red paint didn't blaze a trail.
0
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rangutang.bsky.social
•
64 days ago
Often represents a failure, but usually a failure of time/budget, not of skill/creativity.
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