Added some cool features to my 3D lines-and-trails addon!
You can now choose from 3 billboard modes: VIEW (default), Z, and NONE. You can also "pin" the texture instead of having it start from the head. Also lots of bug fixes! Link and details in thread below 👇:
#GodotEngine #gamedev #indiedev
You can now choose from 3 billboard modes: VIEW (default), Z, and NONE. You can also "pin" the texture instead of having it start from the head. Also lots of bug fixes! Link and details in thread below 👇:
#GodotEngine #gamedev #indiedev
Comments
https://github.com/CozyCubeGames/godot-lines-and-trails-3d
- VIEW is the default. Always faces the camera, faking a tubular appearance. Curve normals auto-calculated.
- Z is flat on XY plane. Curve normals auto-calculated.
- NONE means curve normals are specified manually. For trails, they're determined by the node's Y axis.