Did some minor tweaks to facilitate a better Unwrap. Targeting a 256x128 texture ingame.
The bottom of the car isn't on this map as I figure Id share that across every vehicle.
(removed the fin too for now!)
The bottom of the car isn't on this map as I figure Id share that across every vehicle.
(removed the fin too for now!)
Comments
Any particular reason you're using tris in the topology or is it just personal preference + easier to optimize?
Looks great though! excited to see it textured!