increasingly obvious that c-suite interference towards trying to grab the latest gaming niche seems to overtake a coherent game design
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Jason Schreier
NEW: What went wrong with Dragon Age: The Veilguard? Why was the writing so tonally inconsistent? Why did it feel so shallow? Why were there so few choices?
Really, after ten years of turbulence, it was a miracle that anything came out at all. This is the story: www.bloomberg.com/news/article...
Really, after ten years of turbulence, it was a miracle that anything came out at all. This is the story: www.bloomberg.com/news/article...
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