the inventory was designed to be sort of a minigame on the side, i think it fits well with the gameplay loop we have planned
i think that adding gravity and stuff would make fitting items in optimally way more complicated, although it is an interesting idea
i think that adding gravity and stuff would make fitting items in optimally way more complicated, although it is an interesting idea
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ill keep the idea in mind if anything does change with the chests, thanks for the idea