Imported a reference layer into Aseprite and traced over that only to find out after I was done that the reference layer was in the incorrect dimension, so all the pixeling I did had to be scrapped since it was sprited at the wrong size
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last year, I did an elaborate cutscene image with several characters
i worked on it a LONG time
then i realized I was working on the resolution I use AFTER i resize it by 200%
sure, making it all again smaller was much easier, but DAMN that sucked