More useful QA insights! Imagine a world where we could use QA resources to see how all the various text components fit together during a project, instead of QA only happening AFTER final text is submitted... https://bsky.app/profile/buddywaters.bsky.social/post/3lg7yp2gjqc2t
Reposted from Buddy Waters
Having worked on this end of things, I'd add that QA are the only group looking at the text in game, and ideally would be catching context issues. But that's hard to teach and few companies value the skill enough to retain testers with it despite it really saving the translation's bacon.

Comments