The more I use Persistence, the more I'm baffled by how much the very design of Persistence is an obstacle to actually creating things in the world that remembers its state.
There is no way in hell the VRChat development team members who were also world creators hadn't come to the same conclusion.
There is no way in hell the VRChat development team members who were also world creators hadn't come to the same conclusion.
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Example, a world that continuously remembers what people draw together in it: New lines are added fast, but most of the existing lines don't change.
If there was no replication, then this wouldn't have been needed at all
VRChat's boggling design choices really makes me content for the simplest things
The best way to use persistence (imo) is using a string loading system like before, and then just have persistence save that string