Little is more predictable than the video game sequel. And yet, some games refuse the easy follow-up. They conceal their nature as sequels, using their subversion as an opportunity to interrogate the player. How much is too much? Will it ever be enough? https://youtu.be/AI-v60Q-izA
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(Also, your twist on the spoiler warning was really effective. No one to blame but myself — not that I'm blaming me as well.)