It also has a ton of optional bosses hidden away in various spaces on the map that are a lot more powerful than anything else in the area and they’re super fun to fight (one gives you an outfit called Baguette)
Oh that seems like a nightmare.
I'm already dreading normal bosses 16 hours in.
The parrying is so tiring and frustrating.
I cannot imagine having to endure it for an entire hour.
The creative director cites FFX as one of his biggest inspirations, so it makes sense that he wanted to include a Penance! I hope he feels the same way about Blitzball.
maybe the best feeling a videogame can give you is when you go up against a boss, think it must be a scripted loss, and then realize that no, you are just much lesser than it. I'll never forget my hour long smtVV demifiend fight.
Is this like that superboss in FF15 where you just have to repeat the same 15-second rotation over and over until you want to gouge out your eyeballs because if it doesn't feel dynamic for a full hour, it should not take a full hour.
Key word optionally. I hit credits on a normal, pretty mainline run. This screenshot is more for the sickos (non-derogatory, also me) that will comb this game for everything it has to offer.
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Can't wait to find it.
I'm already dreading normal bosses 16 hours in.
The parrying is so tiring and frustrating.
I cannot imagine having to endure it for an entire hour.