but a collision with a kinematic RB will still stop the colliding object completely, right?
which is why you need to restore (some) velocity afterwards?
but the good thing is at least that impulse then only depends on ONE object's mass , not both
which is why you need to restore (some) velocity afterwards?
but the good thing is at least that impulse then only depends on ONE object's mass , not both
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(I can't use RB with an existing mass for e.g. a sign post, it shouldn't move, only break)