If you're writing code and you don't use version control (such as git), WHY ON EARTH ARE YOU READING THIS?! Go set one up! RIGHT F**KING NOW! There is absolutely no reason to code without version control.
/vent
#GameDev #Godot
/vent
#GameDev #Godot
Comments
git init
git add -A && git commit "first commit"
As easy like this and you saved your game
If you're part of the team, you can talk to them about the right cadence.
https://www.atlassian.com/git/tutorials/comparing-workflows/feature-branch-workflow
I like git very much now.
Real ones know.
Do you recommend any resources for learning git and version control? I would really appreciate it!
I tried using a git plugin and couldn't figure out how to get it set up nicely. The hardest thing I've run into so far is merging scenes, and was hoping a plugin could resolve that.
, created an empty repo, and then copied my project files into that repo, after my initial commit, committed and pushed. After that, and the above, I was good to go without conflicts.
https://docs.godotengine.org/en/stable/tutorials/best_practices/version_control_systems.html