At D.I.C.E. Summit this week, Obsidian said that it sets a game's budget with the assumption that it will be a "mild success," not a massive hit, and plans to keep at it for at least 100 years. https://www.pcgamer.com/games/rpg/obsidian-plans-to-make-rpgs-for-100-years-by-not-trying-to-grow-aggressively-expand-our-team-size-or-make-super-profitable-games/
Comments