I firmly believe that good GM’s are made by playing with people who make them decide to never do “that”.
The “that” in question could be many things, but all of them are bad and makes us grow. Could be story writing or it could be players goals.
Reposted from Seth Skorkowsky
Don't get me wrong. There's some great advice and awesome people to be found there. But scattered among them are some people who seem to have way more experience talking or reading about RPGs than actually playing RPGs

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