Working more on the #BattleTech contract Designer I'm developing.
I've had 'prop' placement for some time but the terrain mask remained the original one (e.g. so water effects would appear on a bridge placed down by the modder).
Now I've fixed that so a prop bridge has no mask. Bridge is modded in
I've had 'prop' placement for some time but the terrain mask remained the original one (e.g. so water effects would appear on a bridge placed down by the modder).
Now I've fixed that so a prop bridge has no mask. Bridge is modded in
1 / 2
Comments
Here's a shot of the editor built into the actual game as a mod.
The Designer is mostly done now. Using it to make a campaign then releasing both.