I think that the only reason why I like fnaf's story is because I grew up with it. Especially since I hate everything released after my childhood fnaf phase ended
I don't think I'd like it if I tried getting into it now
I love the Clickteam era of FNaF, but man it's very apparent that the overarching plot of the series is like 5 minutes or so worth of story stretched over 6-7 games.
it’s weird cause i’ve seen people say “why would you complain about there being more fnaf games if you like fnaf” and it feels so obvious to me that a good writer knows where to end their story, and he will continue to endlessly butcher the story for a few more bucks
I mean, the guy isn't a good writer, but he did manage to make a somewhat cohesive story in the first 6 games, even with constantly changing lore.
After Help wanted tho... this was where it all broke lose.
ngl it pisses me off that scott cawthon is lauded as such a saint of a game dev compared to other indie game devs. his lore is gobbledygook, and he's a right-wing Christofascist. and yet the entire fandom was white knighting him when that came out, as if most FNAF fans aren't queers he hates💀
I mentioned offhandedly that I refuse to play fnaf anymore after it came out that he supported Trump and the response I got was "well I don't let other ppls politics dictate what I like" and it's like..... He supported someone that wants us both dead dude lol
I'm not in the FNAF community so I've only been on the outskirts but it shocks me I don't see more people who hate him. Like there is no way in hell he didn't know his audience was mostly queer and autistic people, why aren't you all more mad he maxed out his donations to a man who wants you dead??
Like the Glamrocks designs are great, but not for a horror game. They are incredibly not scary, its like they exist to entice furries because they are hot.
They look like Fortnite characters.
FNAF isn't even scary anymore, it at least used to have that!
I'd argue the original formula, checking the cameras, seeing things moved, seeing your power running out. All worked to build a lot of tension that is released when the big loud jumpscare finally happens.
When the first game came out, I saw it get people who normally don't get jumpscared.
Like for a very very limited, $5 indie horror game with as basic gameplay as you could get, it was actually very effective and there is a reason why people were largely praising it. It wasn't until he kept churning out games that attitudes changed because he never really grew past them.
It always felt like a weird cycle of fandom and obv game theory extrapolating a lot more than was there (which is good and fun), and scott in turn kinda half-assedly trying to integrate those ideas in as if they had been the plan all along.
the fnaf lore was only fun and interesting up to sister location. everything past that has been "but actually it was something else the whole time! but actually it was something else the whole time! but actually it was-"
"actually the real villain of the whole franchise is this obscure antagonist from a short story you didnt read because it was hidden in the middle of a book you didn't buy" yeah ill pass actually
he's also just a really fucking awful person that donates a ton of money to conservatives and the fascist orange
weren't his first games like literally christian propaganda slop?
Scott is a creative of considerable strengths and weaknesses. I think he was really good at creating atmosphere in the original games. I don't think people would have gotten this hooked on the mystery if the creepier details of the underlying weren't delivered so effectively.
Obviously the story got more convulated as time went on, Scott seemed to prioritize expanding the universe, even if it came at the cost of the story's coherence. That being said, it did make for exciting new releases and it's kind of crazy he basically made all of fnaf in like 2 years by himself.
I like to think of it as a classic held together by duct tape and I enjoy a lot of it, even acknowledging it falls short in the "making sense" department.
I actually really like William Afton as a character, even if we don't get to directly see him doing much. He's like a really creatively driven person and technically capable person who's at the same time really short sighted and fails to account for really basic flaws in his schemes.
You can see that combination in stuff like the springlock suits or the whole circus baby scheme and I really love the fact Elizabeth comes out the exact same way with her plan to use her brother as a skin suit. They're the dumbest smart people in the planet.
At the very least, he relied way too hard on ambiguous lore compensate for world-building. And his copycats saw this and assumed they too needed ambiguous lore for a successful mascot horror game (or they were just lazy).
I don't really like what fnaf did to horror, too much lore not enough just showing you shit and not saying anything. I think there should be a horror game where the entire first chapter is explained horrors and then in the next part nothing works and the horrors are unexplainable and have different
Comments
I don't think I'd like it if I tried getting into it now
After Help wanted tho... this was where it all broke lose.
that's it.
the mimic song is the greatest pieces of art known to man
The moment actual plot started happening it went to absolute shit and the only thing salvageable is the designs of the animatronics.
The Glamrocks really kind of exemplify this.
They look like Fortnite characters.
FNAF isn't even scary anymore, it at least used to have that!
It was predominantly just sensory abuse. Loud as shit sounds and jumpscares, nothing actually scary.
When the first game came out, I saw it get people who normally don't get jumpscared.
Plenty of games manage it without sensory abuse :p
He’s also a weirdo MAGAT, on top of being a bad writer. Which is heavily ironic considering the Fnaf fandom is overwhelmingly queer.
-The convoluted and sometimes confusing lore?
-The fact that they keep bringing back William Afton despite the fact he should've stayed dead back in FNAF 6?
-Or the constant trying to push out new elements without taking proper time to implement them?
*LOUD JUMPSCARE*
The end
weren't his first games like literally christian propaganda slop?
i haven't been in the fandom since like 2018 but dunking on his shit writing was once a meme.