Curious about your writing process for narrative games. Are you considering interactivity in your first couple drafts, or does that get incorporated later on?
I've found that notebooks are always better for planning games than documents, although it does lead to an increased risk of me just doodling nonsense instead of writing hahahaha
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Alan Wake also seems like a fountain pen guy, come to think of it...
I already love you, but I could always love you a little more