Thanks, that was insightful. Out of curiosity: You said that "Any physical coherence of these worlds is only an effect of temporal continuity". Doesn't the same hold true for for filmmaking as a whole (thinking of editing and montage)?
Yes and no, I would say. In my view, filmmaking starts with a physically coherent world, even if it's just being staged in a studio, a world which is then cut into pieces and reassembled. Even CGI starts with a simulated 3D model of a physically coherent world. This is more like 2D animation
Not only is it a physically coherent world, but everyone on set (actors, director, camera) has some awareness of their physical environment, how far they are from walls etc
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