I keep seeing the comparison between the two but I don't really get why. LoD used slow animations where the button presses were always in time with each hit of the addition. COE33 QTEs are just kind of whenever, which makes them feel very different.
I mean, they're both turn based games where you have to time button presses to improve damage. People have been wanting a LoD remake and E33 just feels like how the addition system would work nowadays.
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