Finally replaced my placeholder HUD with something more intentionally designed. Tempted to illustrate diegetic cockpit greebles, but KISS for now with simple shapes and a distortion that gently implies a curved windscreen. #ScreenShotSaturday
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(1) Anchor point follow navigation path + aligns to terrain
(2) Head moves over/under anchor with an oscillator
(3) body links use "traincar" anim nodes
Comments
(2) Head moves over/under anchor with an oscillator
(3) body links use "traincar" anim nodes
Awesome job