Hi, I've been an indie dev for 20 years and shipped 15 games. Here's a GDC talk I did in 2016 that was quite popular. It was about indie sustainability and I'm still here, so that's good :-)
https://www.youtube.com/watch?v=JmwbYl6f11c
https://www.youtube.com/watch?v=JmwbYl6f11c
Comments
You will never make a hit game
Also Jake on the next release:
Makes a hit game
End of next week we’ll know a lot more.
And I'm seeing more and more people succeed the same way you did.
It's a pattern more people should learn to recognize and work with.
Do options to grow have opened up to you as you went or are you still alone? By choice maybe?
I have a theory that it may be time for indies to merge a little and grow in size and occupy that space left by the big names now they went even bigger.