V1.0 of anything will invariably be a messy, just about held together, possibly somewhat random, combination of good and bad ideas alike.

Same for game dev (or any creative endeavor), Understand that progress relies on having something to progress from. Getting to version one is an accomplishment
I don't like "Your first draft will be shitty" as advice, because it's a really negative framing.

I prefer, "You have the freedom to be messy creating your first draft."

Anyone crafter knows what their room looks like mid-creation. Writers should be as free to be as exhuberent and messy.

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