What's especially grating about "what we can learn from 33" takes is the people writing them often have no idea how it was made and can't be bothered to ask, they just make up something in line with their world view.
Reposted from Johan Toresson
Yo I just found a potential GOTY this year, you're going to love it

It's a small french game and it was made by essentially one and a third person without any money or maybe 50M

Here are five things this teaches us about thought leaders, recycling and recruitment practices in the games industry

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