I'm gathering some references so I wanted to ask you all:
What's the best/more interesting/coolest/most unique ghost visuals you've seen in a 3D game?
I want to get away from the fresnel rim light style with this and I want to see what else is out there π»
What's the best/more interesting/coolest/most unique ghost visuals you've seen in a 3D game?
I want to get away from the fresnel rim light style with this and I want to see what else is out there π»
Comments
https://www.youtube.com/watch?v=Uapad3pVxBY&t=661s
Stack that with PixelDepth controlling a local depth gradient on the local object and you're off.
Never forgot about that and have been using that idea ever since