Heyy turns out making romance tools for tabletop games is a good idea whoda thunk 😊
Reposted from Josh
I once worked on a visual novel game where all the surveys and focus groups said that nobody wanted romance, they only wanted mystery and sci-fi.

Then 75+% of clicks in-game went to stories with explicit romantic or sexy themes.

www.pcgamer.com/gaming-indus...

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