I've noticed one of the biggest differences between XI and XIV's story is that, in XIV you're dealing with a myriad of problems big and small. Revolutions and wars and dimensional shenanigans.
In XI? Vana'diel is just a neverending prophecy of doom. The place is SUPER boned.
In XI? Vana'diel is just a neverending prophecy of doom. The place is SUPER boned.
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Think FF3 backstory about a Floid of Light requiring Warriors of Darkness.
Works on a meta level: nothing left to fight, players quit and game goes offline.